Type: Deck Idea
Format (legal 👍)
comCommander
Commander Bracket
[3️⃣]
Info
Approx. Value:
$252.51
Buy

0 Likes 0 Comments
Avg. CMC 3.88
Card Color Breakdown
Card Type Breakdown

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 104 cards, 79 distinct
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Name  Ed. Price Type Cost P T
Rarity Color
Commander
1 Arcanis the Omnipotent
$0.28
Legendary Creature - Wizard
3 4
Creature (25)
1 Archaeomancer
$0.23
Creature - Human Wizard
1 2
1 Azami, Lady of Scrolls
$0.38
Legendary Creature - Human Wizard
0 2
1 Dreamscape Artist
$0.20
Creature - Human Spellshaper
1 1
1 Echo Mage
$0.41
Creature - Human Wizard
2 3
1 Fatespinner
$7.83
Creature - Human Wizard
1 2
1 Guile
$0.86
Creature - Elemental Incarnation
6 6
1 Kheru Spellsnatcher
$0.16
Creature - Naga Wizard
3 3
1 Laboratory Maniac
$0.17
Creature - Human Wizard
2 2
1 Magus of the Future
$0.32
Creature - Human Wizard
2 3
1 Magus of the Jar
$1.34
Creature - Human Wizard
3 3
1 Meloku the Clouded Mirror
$0.75
Legendary Creature - Moonfolk Wizard
2 4
1 Mistform Warchief
$0.17
Creature - Illusion
1 3
1 Oboro Breezecaller
$2.22
Creature - Moonfolk Wizard
1 1
1 Patron of the Moon
$1.18
Legendary Creature - Spirit
5 4
1 Riptide Director
$0.58
Creature - Human Wizard
2 3
1 Scourge of Fleets
$0.42
Creature - Kraken
6 6
1 Stonybrook Banneret
$0.44
Creature - Merfolk Wizard
1 1
1 Supreme Inquisitor
$0.51
Creature - Human Wizard
1 3
1 Treasure Mage
$0.24
Creature - Human Wizard
2 2
1 Vedalken Aethermage
$0.51
Creature - Vedalken Wizard
1 2
1 Vedalken Plotter
$0.34
Creature - Vedalken Wizard
1 1
1 Venser, Shaper Savant
$0.35
Legendary Creature - Human Wizard
2 2
1 Vesuvan Doppelganger
$22.80
Creature - Shapeshifter
0 0
1 Willbender
$0.23
Creature - Human Wizard
1 2
1 Willbreaker
$1.42
Creature - Human Wizard
2 3
Instant (14)
1 Brainstorm
$0.56
Instant
1 Capsize
$1.19
Instant
1 Counterspell
$1.04
Instant
1 Cyclonic Rift
$23.65
Instant
1 Evacuation
$0.13
Instant
1 Foil
$1.07
Instant
1 High Tide
$0.82
Instant
1 Hinder
$0.22
Instant
1 Long-Term Plans
$2.62
Instant
1 Mystical Tutor
$12.66
Instant
1 Rewind
$0.43
Instant
1 Thwart
$0.69
Instant
1 Time Stop
$0.20
Instant
1 Turnabout
$0.20
Instant
Sorcery (9)
1 Curse of the Swine
$0.29
Sorcery
1 Enter the Infinite
$4.52
Sorcery
1 Fabricate
$4.51
Sorcery
1 Mind's Desire
$1.03
Sorcery
1 Ponder
$1.45
Sorcery
1 Reminisce
$0.38
Sorcery
1 Rite of Replication
$0.37
Sorcery
1 Time Warp
$12.79
Sorcery
1 Wash Out
$0.58
Sorcery
Artifact (8)
1 Caged Sun
$3.91
Artifact
1 Expedition Map
$0.94
Artifact
1 Illusionist's Bracers
$3.28
Artifact - Equipment
1 Ivory Tower
$0.14
Artifact
1 Mindslaver
$3.95
Legendary Artifact
1 Sol Ring
$1.12
Artifact
1 Spine of Ish Sah
$0.39
Artifact
1 Trading Post
$0.30
Artifact
Enchantment (9)
1 Confiscate
$0.10
Enchantment - Aura
1 Control Magic
$0.62
Enchantment - Aura
1 Decree of Silence
$8.14
Enchantment
1 Dream Halls
$24.37
Enchantment
1 Pemmin's Aura
$11.52
Enchantment - Aura
1 Steal Enchantment
$14.48
Enchantment - Aura
1 Take Possession
$0.48
Enchantment - Aura
1 Training Grounds
$7.59
Enchantment
1 Volition Reins
$0.12
Enchantment - Aura
Land (38)
1 Academy Ruins
$8.74
Legendary Land
1 Bant Panorama
$0.28
Land
1 Buried Ruin
$0.54
Land
1 Cephalid Coliseum
$0.16
Land
26 Island
$0.06
Basic Land - Island
1 Mystifying Maze
$0.61
Land
1 Nykthos, Shrine to Nyx
$38.15
Legendary Land
1 Phyrexia's Core
$0.18
Land
1 Reliquary Tower
$2.56
Land
1 Riptide Laboratory
$0.38
Land
1 Terrain Generator
$0.97
Land
1 Thespian's Stage
$0.69
Land
1 Tolaria West
$0.50
Land
Sideboard - 0 cards, 0 distinct
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No cards here. :(

Notes
 
hmmm... I don't think I want this to be too efficient as a hateful, solitaire combo deck.  Definitely no mind over matter.  Maybe avoid 2-card infinites altogether, like palinchron and high tide. 

Want to be able to occasionally go big, but always be in danger of flopping (so probably avoid infinite mana)

I think trading post is there purely for mindslaver (same for academy ruins).  Tolaria west is probably useful for the other lands, but I bet it's best use would be grabbing academy ruins for a combo lock.  If another deck needs it more, ship it over.

Probably ditch trading post...

You know, if this is not going to be a true combo deck, you might be able to drop some of the counters and run more fun stuff. 

Anyway, I've started to think of this as a throwback to my first decks in the 90's where the idea was to have singleton copies of a terrible 3-card combo... you'd never get it to go off, but it was so much fun!  Keep that in mind as a guiding light here...




http://forums.mtgsalvation.com/showthread.php?p=7303418
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